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	<title>The Logo Factor Design Blog &#187; tips</title>
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		<title>The logo design process</title>
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		<pubDate>Sat, 18 Sep 2010 16:46:35 +0000</pubDate>
		<dc:creator>Steve Douglas</dc:creator>
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		<description><![CDATA[Typical life cycle of a logo design project Related posts:How to draw a perfect cog in under 20 seconds Poor Man&#8217;s Copyright (again).


Related posts:<ol><li><a href='http://www.thelogofactory.com/logo_blog/index.php/draw-a-perfect-cog/' rel='bookmark' title='Permanent Link: How to draw a perfect cog in under 20 seconds'>How to draw a perfect cog in under 20 seconds</a></li>
<li><a href='http://www.thelogofactory.com/logo_blog/index.php/poor-mans-copyright-again-2/' rel='bookmark' title='Permanent Link: Poor Man&#8217;s Copyright (again).'>Poor Man&#8217;s Copyright (again).</a></li>
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			<content:encoded><![CDATA[<h3>Typical life cycle of a logo design project</h3>
<p><img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/09/logo-design-process1.png" alt="The logo design process" title="The logo design process" width="560" height="738" class="alignnone size-full wp-image-12735" /></p>
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<p>Related posts:<ol><li><a href='http://www.thelogofactory.com/logo_blog/index.php/draw-a-perfect-cog/' rel='bookmark' title='Permanent Link: How to draw a perfect cog in under 20 seconds'>How to draw a perfect cog in under 20 seconds</a></li>
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		<title>Designing consistently great logos</title>
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		<pubDate>Sat, 22 May 2010 19:33:57 +0000</pubDate>
		<dc:creator>Steve Douglas</dc:creator>
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		<description><![CDATA[Want to design a great logo for yourself? Or to create logos on a fairly regular basis as part of your overall design services? Or to specialize in logos enough to call yourself a logo designer? Here&#8217;s a partially definitive laundry list of tips that might help. Many view logo design as simply a fun [...]


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			<content:encoded><![CDATA[<p><img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/pouring_molten_metal.jpg" alt="Pouring Molten Metal" title="Pouring Molten Metal" width="560" height="320" class="alignnone size-full wp-image-11332" /></p>
<h3>Want to design a great logo for yourself? Or to create logos on a fairly regular basis as part of your overall design services? Or to specialize in logos enough to call yourself a logo designer? Here&#8217;s a partially definitive laundry list of tips that might help.</h3>
<p> <img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/04/the-logo-factor-designers8.png" alt="The Logo! Factor for designers" title="The Logo! Factor for designers" width="200" height="126" class="notepad" />Many view logo design as simply a fun little niche of the overall graphic design industry. Obviously it&#8217;s in my best interest &#8211; as the founder of <strong>The Logo Factory</strong>, a <a href="http://www.thelogofactory.com/company/">design company</a> that specializes in logos &#8211; to say it isn&#8217;t just that. But I truly believe that. If I didn&#8217;t, I wouldn&#8217;t have launched our shop <a href="http://www.thelogofactory.com/company/chronology/">back in 1996</a>. While desktop software and other technical tools have made the technical process easier, designing great logos remains a specialty, a discipline of the profession itself. And as the competition of the graphic design industry heats up, and the economic recovery seems mired in molasses, specialization is one of the ways that a designer can weather the storm. The logo design industry (if there is such a beast) is an intensely competitive one and with <a href="http://www.thelogofactory.com/logo_blog/index.php/crowdspecking/">crowdspecking</a> and <a href="http://www.thelogofactory.com/logo-design-articles/logo-design-contests/">design contest</a> sites popping up like mushrooms certain to be so for the foreseeable future. If you want to compete in that environment, you&#8217;re going to have to be able to design consistently great logos on an ongoing basis.</p>
<h2><strong>Some earlier posts worth a read</strong></h2>
<p>We&#8217;ve already taken a cursory look at <a href="http://www.thelogofactory.com/logo_blog/index.php/ten-things-youll-need-to-be-a-great-logo-designer/">10 things you&#8217;ll need to be a great logo designer</a> back in &#8217;08, but that&#8217;s a little short on specifics about actually designing logos. Our <a href="http://www.thelogofactory.com/logo-design-articles/what-not-to-do/">what not to do when designing a logo</a> is pretty decent look at what to avoid. We&#8217;ve had a series of <a href="http://www.thelogofactory.com/logo-design-tips/">logo design tips</a> on our website for a couple of years now. Still holds up pretty well and worth a read before tackling an individual logo design project. We also took a look at <a href="http://www.thelogofactory.com/logo-design-articles/what-makes-a-great-logo/">what makes a great logo</a>, and while that feature probably needs sprucing up, it&#8217;s still a pretty decent barometer of what does, in fact, make a great logo. Our client-centric <a href="http://www.thelogofactory.com/logo-design-tips/common-pitfalls/">common pitfalls</a> is probably worth bookmarking for a read later. But what if you want to go beyond designing one great logo, say make a career out of it? Or, if not a career, at least be able to design great logos on a fairly consistent basis. These were a few questions I was asked by a young designer by e-mail last week, and I figured it might be worth an exploration. While not a complete list by any means (that could fill several volumes), here&#8217;s some tips on how a graphic designer can hone their skills in the logo department. For the sake of this post, we&#8217;ll assume that you have a working knowledge of some vector-based drawing software, and are familiar with most of the intermediate concepts involved. Due to the length, we&#8217;ll break this feature down into two parts, and publish the second half later in the week. Ready to get started? Okay, let&#8217;s..</p>
<p><span id="more-4555"></span><br />
<h2><strong>#1: Read. Read. And then read some more.</strong></h2>
<p>Great design does not happen in a vacuum, but luckily, you&#8217;re living in the internet age (as well as the relatively recent social media age) and the web is awash with information about logo design. There are tons of blogs that offer a wealth of in-the-trenches advice on an almost daily basis. From people who specialize in <a href="http://www.thelogofactory.com">logo design</a>, branding, corporate identity and almost every facet of the niche to major agencies whose &#8216;secrets&#8217; are available with only a few mouse clicks. Never before has so much information been available for so little effort. Trouble is, this glut of information can be overwhelming, and the &#8216;wheat&#8217; quite difficult to separate from the &#8216;chaff&#8217;. </p>
<p><img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/04/google-screenshot.png" alt="google screenshot" title="google screenshot" width="560" height="136" class="alignnone size-full wp-image-8989" /></p>
<p>If you search for &#8216;logo design&#8217; on most of the search engines, it&#8217;s unlikely that you&#8217;ll find any worthwhile information about how to design logos in the first couple of pages. Instead, you&#8217;ll be bombarded with sites offering to design you a logo, the result of <a href="http://www.thelogofactory.com/logo_blog/index.php/seo-and-logo-designers-together/">effective SEO for logo design</a> keywords, the main thrust of all the represented companies. All cool and all if you&#8217;re a potential client, but as a designer these sites are piss-poor as a source of knowledge and information to help you. You&#8217;ll have to dig a little deeper, and find a way to aggregate useful information that may be harder to find than a quick keyword search. Luckily, we have <strong>Twitter</strong> to do that for you. If you don&#8217;t have an account on the social media platforms, get one now, then follow designers (here&#8217;s <a href="http://twitter.com/TheLogoFactory" target=:_blank">our page</a>). Particularly those who describe themselves as logo designers, most of whom are incredibly generous in sharing their &#8216;trade secrets&#8217;, design philosophies and technical tips. <strong>Logo Design Love</strong> has put together a killer list of the <a href="http://www.logodesignlove.com/best-logo-design-resources" target="_blank">best logo design resources</a> to get you started.<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/chef-sketches.png" alt="Chef sketches" title="Chef sketches" width="560" height="350" class="alignnone size-full wp-image-11348" /></p>
<h2><strong>#2: Practice drawing. Get a sketchbook</strong></h2>
<p>There&#8217;s nothing that irks me more than someone who wants to be a logo designer telling me &#8220;I can&#8217;t draw&#8221;. My question is always &#8220;why not?&#8221; I&#8217;ve always been of the impression that anyone, with enough practice, can become a decent draftsman. While illustrators with exceptional talent owe some of their magnificence to genetics, most of us can develop adequate drawing skills by simply spending enough time doing it. And in developing these skills, we can learn to look at the world from a linear and graphic perspective, something that will only help when it comes to designing logos.<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/sketches-to-logo.jpg" alt="Sketches to logo" title="Sketches to logo" width="560" height="220" class="alignnone size-full wp-image-11336" /><br />
Accordingly, this is extremely important (and something that I often neglect to do). If you haven&#8217;t already, get yourself a sketchbook. Doesn&#8217;t have to be terribly fancy &#8211; I picked one up at my local art store this weekend for under $10. Nice hardbound one too. Try to doodle a few times a week. It can be anything. Items lying around your desk. People and objects at your neighborhood park. The mall. Ideas that come to your head. And here&#8217;s the key &#8211; don&#8217;t tear anything out, regardless of how bad you think your drawing is. Keep &#8216;em all. Break things down into their simple shapes &#8211; cubes, spheres and polygons. These random illustrations, sketches and notes will become an idea library, as well as a journal of both your progress (and in many ways, your life). Once in a while, pick a simple idea or company theme &#8211; it can be anything: an accountant, a scuba diving store, a pet shop or a restaurant. Sketch out a couple of pages of logo ideas. Doesn&#8217;t matter how bad, or how good they are. The idea of this exercise is to get used to getting your ideas, sometimes extremely fleeting, down on paper. Being able to draw decently is a prerequisite if you ever want to tackle illustrative logo projects, like this one for <strong>Comic Vine</strong> (you can read more about sketching in that logo&#8217;s <a href="http://www.thelogofactory.com/types-of-logos/anatomy-of-an-illustrative-logo-project/">case study</a>).<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/illustrative-logo-case-study.jpg" alt="Illustrative logo case study" title="Illustrative logo case study" width="560" height="262" class="alignnone size-full wp-image-11339" /><br />
Another tip: use a magic marker (I&#8217;m partial to <strong>Pilot Fineliners</strong>) as these are permanent and force you to think in absolute black and white, rather than the full range of tones made available by using a pencil. Using a marker also forces you to be decisive, bold and unforgiving. Think in terms of negative and positive spaces (negative space is the image created by the edge of the solid, positive shapes. The <a href="http://www.thelogofactory.com/logo_blog/index.php/fedex-logo-arrow-toblerone-bear-joomla/">hidden arrow in the FedEx logo</a> is a perfect example). If you&#8217;re trying to design a logo that incorporates an actual object, a bee or fish let&#8217;s say, try to draw it using a few shapes as possible. Then try to remove a shape or two to make your iconic bee or fish even simpler as the idea of this minimalist doodling is to capture the essence of the object, not a photo-realistic representation. Here&#8217;s a fun exercise too. Throw together two unrelated words &#8211; car &amp; bones, cat &amp; fish, airplane &amp; fork off the top of my head &#8211; and try to develop concepts around those. A great example of this methodology is the logo for <strong>Sirius Radio</strong> which features a dog with a star as an eye. The star obviously symbolizes a satellite. The dog comes from the star Sirius, which is not only the brightest star in the sky, but also known as the &#8216;Dog Star&#8217;. Pretty clever stuff (and no, we didn&#8217;t design it).<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/sirius-satellite-radio-logo.png" alt="Sirius Satellite Radio logo" title="Sirius Satellite Radio logo" width="560" height="217" class="alignnone size-full wp-image-11334" /><br />
While I so hate the phrase &#8220;thinking outside the box&#8221; these exercises will, in fact, help you think outside of it. And if you utilize your sketchbook often enough, you&#8217;ll have a library of rough concepts and ideas for actual logo projects that come your way. It will also train you to think beyond the limitations your design software may have, or past the vector drawing limitations you have yet to break through.</p>
<h2><strong>#3: Look at logos. All the time</strong></h2>
<p>We&#8217;re surrounded by logos. After typing that sentence, I gave myself 10 seconds and counted the number of recognizable logos lying on and around my admittedly messy desktop. 39. That&#8217;s a heck of a lot of reference material for the would-be logo designer. But just don&#8217;t glance at the logos around you. Really look at them. Find ones you like and try to figure out why you like them. Perform the same exercise with logos you don&#8217;t like. More importantly, try to figure out which logos are the most effective. Are they recognizable from a distance? Do they communicate a theme or a vibe that works for the product they&#8217;re meant to represent? Again, try and decipher which logos aren&#8217;t particularly effective. Look at the <a href="http://www.thelogofactory.com/logo_blog/index.php/fortune-500-10-most-valuable-logo-properties/">logos of Fortune 500 companies</a>. But don&#8217;t stop there.</p>
<p><img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/04/top-ten-most-valuable-logo-properties1.png" alt="Top ten most valuable logo properties" title="Top ten most valuable logo properties" width="560" height="350" class="alignnone size-full wp-image-8184" /></p>
<p>Look at the logos on light boxes over stores whilst journeying around town. Which work. Which don&#8217;t. Read logo design themed blogs that sometimes dissect logos. You don&#8217;t have to agree with the critiques, but have a reason or two why you don&#8217;t. Take a look at logo design contest and gallery sites. A lot of the stuff you&#8217;ll see is crap, but some of it isn&#8217;t. While liking and not-liking logos often comes down to a version of &#8220;<a href="http://www.thelogofactory.com/logo_blog/index.php/random-iphone-stuff-clown-shoes/">beauty is in the eye of the beholder</a>&#8220;, try and figure out the dreck from the pearls. See, when it comes to logo design, and other than obvious design catastrophes, there&#8217;s no real right or wrong. It&#8217;s more important that you have a reason for your opinion that goes beyond &#8220;that sucks&#8221; or &#8220;wow, that&#8217;s cool.&#8221; See if you can determine the thinking behind the design concepts you&#8217;re looking at (our ongoing <a href="http://www.thelogofactory.com/logo_blog/index.php/category/quizzes-trivia/">logo trivia series</a> goes into some detailed back stories of famous logos). If you&#8217;re reading design blogs, don&#8217;t be shy about asking questions about the articles you&#8217;re reading or the case studies you&#8217;re looking at. Most blog publishers I know would much rather answer questions in their comment sections than read another &#8220;I loved this post&#8221; comment. Generally speaking, you&#8217;ll find that most designers are extremely willing to help other designers.</p>
<h2><strong>#4: Look at fonts. All the time</strong></h2>
<p>Just as you should be looking at logos, icons and representational graphics all the time, you should also become a great observer of fonts, typography and <a href="http://www.thelogofactory.com/types-of-logos/text-logos/">text logos</a>. Once again, take a look around you. See what kind of font work is involved, particularly text only logos. See if the font is custom, a recognizable font set, or a combination thereof (most logos, even if they use an established font, will feature a customization of one or two of the letters, often to overcome kerning issues). Speaking of kerning (the spacing between the individual letters) you need to hone that skill. Most desktop programs, including <strong>Adobe Illustrator</strong>, are only so-so in their &#8216;auto-kern&#8217; function. Letters like V and A (especially when together) need to be tightened up. I&#8217;ve seen logo typography that we could drive a Mack truck through. Almost every logo you&#8217;ll ever design will need eyeball kerning to a certain degree and it&#8217;s something that needs to become second nature.</p>
<h2><strong>#5: Revisit your previous work. Tear it apart</strong></h2>
<p>Most proficient designers I know are their own worst critics. Not at first mind you, particularly when it comes to any one specific project or logo as there&#8217;s usually some level of ego involved that precludes it. That shouldn&#8217;t be surprising, nor is there anything terribly wrong in being ferocious advocates for our own work. Designing something is often a very personal effort, even when it&#8217;s for someone else, and almost everything we create contains a little bit of us poured into it. If we didn&#8217;t believe in what we&#8217;re doing, then it&#8217;s probably time to find a new line of work. I get that. Unfortunately, this &#8216;bravado&#8217; can stand in the way of honest personal assessment and only the passage of time takes a logo completely out of the &#8216;ego zone.&#8217; There have been times when I&#8217;ve gone to the mat defending this-or-that logo with something approaching religion. At the time, it was the cleverest, most effective, most awe-inspiring logo that I&#8217;d ever designed. In the history of ever. Until six months had passed and I revisited the design. Eeek. Certainly not the most awe-inspiring logo that I&#8217;d ever designed. Actually, fell more into the &#8220;what the hell was I thinking&#8221; department. See, logo design is like any other skill. The more you do it, the better you&#8217;ll get and work that you thought would set the world on fire a few years ago isn&#8217;t quite as polished as you&#8217;re capable of today. And that&#8217;s a worthwhile exercise in of itself. As much as it might pain you, take a look at some of your older work on a fairly regular basis. You&#8217;ll find logos that still hold up. That&#8217;s good &#8211; you&#8217;ve managed to design a logo that has a timeless quality. You&#8217;ll also find logos that don&#8217;t hold up so well. A little on the &#8216;swooshy&#8217; side. Some messed up font work. A little heavy on the gel effect. And is that a lens flare? That&#8217;s okay too. It shows that your &#8216;eye&#8217; is improving and that you&#8217;re getting better. But don&#8217;t stop there. Take the logos that have aged badly, and see how you&#8217;d approach the project differently today, using your evolving logo design skills. Who knows, the client who&#8217;s logo has aged may come back for a re-do, and you&#8217;ll be ready to show them your newly improved version. They&#8217;ll like that.<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/brand-framework.png" alt="Brand framework" title="Brand framework" width="560" height="569" class="alignnone size-full wp-image-11352" /></p>
<h2><strong>#6: Understand Brand Frameworking</strong></h2>
<p>Just as great design doesn&#8217;t happen in a vacuum, a logo doesn&#8217;t exist in one either. The development of a logo is just the bare bones beginning of a company brand &#8211; there&#8217;s very few instances when any logo will be featured as a standalone graphic element. It will have to coexist peacefully with a lot of other graphic elements, typography, colors and styles, which when all combined, make up what we refer to as a Brand Framework. When a designer is working with a small budget-strapped startup, as many of our clients are, there may not be the finances available to work up a full brand treatment. But there should be enough time available in the budget that you can workup a rudimentary framework. Let your client can see how your proposed logo will fit into their advertising, marketing and social media efforts. From a purely pragmatic point of view, this will get you a faster sign-off on the project. This exercise also helps you design logos with these basic uses in mind, which ultimately results in better work from your efforts. Use this concept of Brand Frameworking to gauge how effective your proposals are. If a logo can&#8217;t work as a Facebook profile image, it ain&#8217;t a good logo. If you can&#8217;t effectively add it to a decent business card, call it a day and move on. Pretty pictures is not what this is about. For more on this read <strong>David Airey</strong>&#8216;s excellent <a href="http://www.davidairey.com/clients-need-a-brand-not-just-a-logo/" target="_blank">How to convince your clients they need a brand and not just a logo</a>.<br />
<img src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2010/05/communication-artwork.png" alt="Communication artwork" title="Communication artwork" width="560" height="290" class="alignnone size-full wp-image-11350" /> </p>
<h2><strong>#7: Communicate. Communicate some more</strong></h2>
<p>Around our shop we deal with a lot of clients who are working one-on-one with a designer for the first time and unfamiliar with designing a logo. While it&#8217;s obviously important for any client to be involved to some degree or another, they&#8217;ve hired us to walk them through the process and it&#8217;s our responsibility to do just that. A friend once told me &#8220;The client is King. But they shouldn&#8217;t play Art Director.&#8221; I always liked that quote because it&#8217;s true. </p>
<p>This isn&#8217;t a sleight on clients, or as some would have us believe, design snootiness. When I&#8217;m working on a logo for an accountant, I expect them to know far more about accounting than I do, just as he should expect that I know more about designing logos than he does. In fact, I better know more about logos than he does, or it&#8217;s time for a new career. Here&#8217;s the important bit of this though. When my pretend accountant client wants to show me that he knows more about accounting than I do, he has no problem in doing so. He&#8217;ll talk about tax shelters, amortized expenses and all sorts of concepts that while I have a basic grasp of, I really don&#8217;t have a clue on the legally bullet-proof technicalities he&#8217;ll employ. When it comes to hiring an accountant, I have to trust him to steer me in the right direction, hopefully avoiding the ire of the Feds, even though I may not know exactly how he&#8217;s going to do so. </p>
<p>Designers need to take the same approach with their clients. This isn&#8217;t arrogance or conceit. A client hired you to design his or her logo because at some point, you convinced them you&#8217;re an expert of some level. Use that basic premise to communicate with your client. Talk to them. Explain your concepts. Don&#8217;t just ask a client for some arbitrary feedback along the lines of &#8220;like&#8221; and &#8220;dislike&#8221;. Have a dialogue with them throughout the process. From collecting initial information on their goals and aspirations, to discussing why you&#8217;ve created this proposal or that. You&#8217;ll find that when clients are left to arbitrarily decide what they &#8216;like&#8217; or &#8216;dislike&#8217; about your proposals, they&#8217;ll quickly get frustrated if you&#8217;re unable to show them something they &#8216;like&#8217; in fairly short order. If you involve them in the thinking behind your concepts, and why you think they work, they&#8217;re more likely to understand that logo design is an evolutionary process, not the willy-nilly creation of a series of pretty graphic pictures. Working with clients that have a rudimentary idea of what you&#8217;re doing for them will, a majority of the time, lead to a better experience for everyone involved. At the end of the day, your client will still have to &#8216;like&#8217; the logo you create for them, but they won&#8217;t tear their hair out waiting for you to pull it off.</p>
<h2><strong>#8: Learn to develop a rationale</strong></h2>
<p>Communicating with a client doesn&#8217;t mean telling them about your weekend exploits, your dog or the latest adventures with your favorite hobby. As nice as those are, communicating with your client means developing a rationale for why you&#8217;re doing what you&#8217;re doing. Why you&#8217;ve added this element to a proposal for their logo. Why you removed another. If you&#8217;ve developed a logo that has a square aspect ratio, tell them why (its <a href="http://www.thelogofactory.com/logo_blog/index.php/social-media-logo-design-square-logos/">application on social media networks</a> would be one good reason). That doesn&#8217;t mean you have to outline every pixel shove you perform, but even then, be prepared to explain it if asked. Nor am I suggesting War &#038; Peace treatise that explains some overworked <a href="http://www.thelogofactory.com/logo_blog/index.php/snippets-logo-design-symbolism-random-stuff/">logo symbolism</a> about this element and that. Just a simple, sane, rationale behind your creative thinking. By developing reasons for why you perform certain tasks, you&#8217;ll begin to revise your concepts and ideas because of logical reasons. And that makes for logos that make sense, rather than designs that just look pretty. That&#8217;s not to say you aren&#8217;t open to client feedback, you are, but even then incorporate their ideas based on logic and offer logically sound alternatives if you think they don&#8217;t work. It&#8217;s been my experience that some of the best work (in my opinion) that&#8217;s been produced by our shop involved the involvement of the client to one degree or another. Conversely, the same can be said of some of the worst stuff too. But that doesn&#8217;t matter, because our next tip is:</p>
<h2><strong>#9: Never get married to any one proposal</strong></h2>
<p>We touched on this earlier, but it&#8217;s important enough to flesh it out some more. Whenever I hire a designer at the <strong>The Logo Factory</strong>, my first word of advice to them is &#8220;never get married to any logo.&#8221; Not that I&#8217;m particularly wise or anything. It took me a long time to understand this concept myself. See, at any given point, any logo proposal is the most important, most earth-shattering artwork the world has ever seen. But it isn&#8217;t. The main person you&#8217;re trying to please is the client. Once a design project is over, you&#8217;re onto other things. The client has to work with their logo for years, if not forever, and it will become the cornerstone of their brand identity. While you want them to &#8216;get&#8217; your vision for their logo, it&#8217;s okay if they don&#8217;t. They&#8217;re also picking up the tab, which when push comes to shove, is the real barometer of who gets the final say. While arguing for your point-of-view, it&#8217;s also critical that any logo designer respect their client&#8217;s input. It&#8217;s true that sometimes a client may bastardize a logo into something you&#8217;re not terribly fond of. That&#8217;s okay. You have all the preliminary designs for your <a href="http://www.thelogofactory.com/logo-design-portfolio/">logo design portfolio</a>, and in most cases it&#8217;s the fact that your logo is being used that impresses people who it&#8217;s important to impress &#8211; new clients, art directors and potential employers. And if your client is happy with the logo that the two of you managed to cobble together, that&#8217;s a very important part of being a consistently great logo designer.</p>
<p><em>In Part 2 of this feature, we&#8217;ll take a look at more practical tips including how to check your ideas are original, avoiding <a href="http://www.thelogofactory.com/logo_blog/index.php/the-logo-design-hall-of-fame/">overused design cliches</a>, working with fonts and more. Look for it later in the week.</em>
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		<title>Bitmap to Vector conversion. Online Vector Tracing</title>
		<link>http://www.thelogofactory.com/logo_blog/index.php/photograph-vector-conversion-tracin/</link>
		<comments>http://www.thelogofactory.com/logo_blog/index.php/photograph-vector-conversion-tracin/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 14:31:21 +0000</pubDate>
		<dc:creator>Steve Douglas</dc:creator>
				<category><![CDATA[Designing a logo]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[examples]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.thelogofactory.com/logo_blog/?p=2844</guid>
		<description><![CDATA[Any logo designer worth their salt knows that vector formats are the only way to go when it comes to logo design. The vector-capability boundaries between Illustrator and Photoshop have blurred a little over the years (yes, you can create vector based in images, but it&#8217;s still a little hinky). Years ago, when it came [...]


Related posts:<ol><li><a href='http://www.thelogofactory.com/logo_blog/index.php/logo-format-conversion-guide/' rel='bookmark' title='Permanent Link: Logo format conversion guide'>Logo format conversion guide</a></li>
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			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2846" title="Vector tracing comparison" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/vector-trace-comparison.jpg" alt="Vector tracing comparison" width="500" height="250" /></p>
<p>Any logo designer worth their salt knows that <a href="http://www.thelogofactory.com/library/articles/format.html">vector formats</a> are the only way to go when it comes to logo design. The vector-capability boundaries between <strong>Illustrator</strong> and <strong>Photoshop</strong> have blurred a little over the years (yes, you can create vector based in images, but it&#8217;s still a little hinky). Years ago, when it came to quick and dirty (often very dirty) vector conversion, we used a handy little utility called <strong>Streamline</strong> at the shop. Put out by <strong>Adobe</strong>, most of Streamline&#8217;s vector conversion properties were bundled into <strong>Illustrator CS</strong> and renamed <strong>Live Trace</strong>.</p>
<h2><strong>Auto-tracing. A little hit &amp; miss.</strong></h2>
<p>Never been much of a fan of &#8216;auto-trace&#8217; solutions for anything &#8211; they tend to create &#8216;choppy&#8217; graphics, are a little control point happy, and leave a lot to be desired when it comes to overlaying one vector object over another. Most auto-conversion programs tend to leave little &#8216;gaps&#8217; between the objects (attempting to butt shapes together like a jig-saw puzzle, rather than overlaying one on top of another as a series of layers). At the end of the day, I&#8217;ve always felt that manual hand-tracing is always the way to go (see our <a href="http://www.thelogofactory.com/logo_design_repair/logorepair.html">logo repair</a> section for more), especially when you want smooth curves and what have you. Auto-tracing an image, then hand-editing it to acceptable standards often takes MORE time that hand-tracing from scratch.</p>
<p><span id="more-2844"></span></p>
<p><img class="aligncenter size-full wp-image-2847" title="vector-trace-interface" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/vector-trace-interface.jpg" alt="vector-trace-interface" width="500" height="329" /></p>
<h2><strong>Converting photographs to vector formats.</strong></h2>
<p>But what if you want a quick-and-dirty solution and want to quickly crank out a vector version for a comp, or you&#8217;re after a posterization effect where choppiness and rough edges are the desired result? I&#8217;ve been tinkering around with an online vector tracing site, <strong><a rel="nofollow" href="http://vectormagic.com/?atk=H7lPXubXou" target="_blank">Vector Magic</a></strong> (screen grab above), that allows you to upload jpgs, pngs, bitmaps and just about any other image file and quickly convert it to various vector formats. At first I was a little skeptical, but the results are as good as ANY desktop application, and in some cases even better. My first test involved a photograph of some toothy-grinned kid (relax, it&#8217;s me) that I was playing around with for a personal Twitter avatar. Not a terribly big image size (it was carved out of a photo booth picture of me and my father, when was I was a buck-toothed kid in Ireland). I let <strong>Vector Magic</strong> do it&#8217;s thing and ended up with the result below:</p>
<p><img class="aligncenter size-full wp-image-2845" title="vector-trace-full" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/vector-trace-full.gif" alt="vector-trace-full" width="500" height="568" /></p>
<p>Aieee, that&#8217;s big! Anyhoo, not bad. Not bad at all. Decent detail and shape integrity (the subject matter notwithstanding). <strong>Vector Magic</strong> also overlays shapes on top of each other, so there&#8217;s little concern about editing or printing problems. Matter of fact, if I were looking for a posterized version of my mug, and needed in in vector format, this puppy is pretty well ready to go. Now, I&#8217;m not saying that these kind of images are suitable for use in logos. Far from it. Despite Adobe&#8217;s claim that their &#8216;Live Trace&#8217; is &#8220;perfect&#8221; to creating logo artwork, these kind of illustrations ALWAYS have a brutal construction-paper cut-out vibe to them and don&#8217;t have enough fidelity to cut it as a logo. As a logo add-on, they can certainly work (think <strong>Shepard Fairey</strong>&#8216;s &#8216;<strong>Hope</strong>&#8216; illustration for <strong>Barack Obama</strong> as an example).</p>
<h2><strong>Converting raster logo images to vector graphics?</strong></h2>
<p>It always amazes me when business owners &#8216;lose&#8217; their logo assets and end up with only one file format remaining &#8211; some low-resolution RGB jpg that they expect to turn into a pristine print-ready image for use on their business card or letterhead. Ain&#8217;t going to happen. A lot of the time, we need to repair their logo, hand-tracing the image in illustrator, adding new font artwork and <a href="http://www.thelogofactory.com/library/articles/four-color-process-logo.html">converting the logo into CMYK</a> or <a href="http://www.thelogofactory.com/library/articles/spot-color-logo.html">spot-color artwork</a>. Figured I&#8217;d give <strong>Vector Magic</strong> a shot at converting a jpg version of one of our portfolio logos &#8211; a highly illustrative design created for radio personality <strong>Steve Dahl</strong>.</p>
<p style="text-align: center;"><img class="size-full wp-image-2850 aligncenter" title="dahl-logo-illustrate" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/dahl-logo-illustrate.jpg" alt="dahl-logo-illustrate" width="300" height="269" /></p>
<p>Amazingly, <strong>Vector Magic</strong> did a really decent job on the illustration portion. The detail held up pretty decently and the program seemed to be able to &#8216;guess&#8217; what went where without too much trouble (below), especially impressive since, at 300PX x 269PX at 72 dpi, the image was fairly small to begin with.</p>
<p><img class="aligncenter size-full wp-image-2851" title="vector-trace-dahl-face" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/vector-trace-dahl-face.jpg" alt="vector-trace-dahl-face" width="500" height="329" /></p>
<p>Don&#8217;t get me wrong &#8211; the artwork isn&#8217;t up to snuff for full color print or anything, but still a decent try if you&#8217;re looking to re-size an image (bitmap/raster images tend to turn fuzzy if enlarged, while vector images can be sized up with little issue).</p>
<h2><strong>Font conversion. Always an issue.</strong></h2>
<p>Like most auto-conversion programs, Vector Magic tends to have an issue with fonts. The human eye is much more forgiving when it comes to abstract shapes that it is when it comes to typography. The brain tends to fill in missing detail so that even a wonky image &#8216;looks&#8217; like what it&#8217;s supposed to (think of the old &#8220;is it a vase or two people talking&#8221; optical illusion). Font recognition doesn&#8217;t work that way &#8211; your brain needs to read the words &#8211; so any broken or hinky lettering is going to look, well, bad. Let&#8217;s take a look how <strong>Vector Magic</strong> handles the letterforms in our test logo</p>
<p><img class="aligncenter size-full wp-image-2849" title="vector-trace-fonts" src="http://www.thelogofactory.com/logo_blog/wp-content/uploads/2009/09/vector-trace-fonts.jpg" alt="vector-trace-fonts" width="500" height="329" /></p>
<p>Not terribly well. To be fair, this was a problem with <strong>Streamline</strong> and is a problem with <strong>Live Trace</strong> addition to Illustrator. Actually, <strong>Vector Magic</strong> seems to handle font recognition better than most. Doesn&#8217;t matter though &#8211; a quickly converted image that features lettering is still going to require a large amount of hand editing.</p>
<h2><strong>Practical applications for the designer.</strong></h2>
<p>So, is auto-conversion of logos worth while? Maybe. If it&#8217;s for a quick and dirty turnaround, yes. If you&#8217;re using the logo for a final file, hand tracing is still the way to go. The amount of time you&#8217;ll spend tweaking points and bézier curves would be better spent starting from scratch. However, if you&#8217;re after a quick posterization effect (like my toothy visage above) or some illustration backgrounds torn from your fave photo, auto-conversion seems like the way to go.</p>
<h2><strong>Automatic raster/bitmap conversion. Some basic tips.</strong></h2>
<p>Couple of things I found when playing around. The bigger the image, the better. The program has more pixels to &#8216;guess&#8217; what the shape&#8217;s supposed to be. High contrast photographs work a lot better than lower ones. I also found that by &#8216;sharpening&#8217; the images in <strong>Fireworks</strong> (you can do the same thing in <strong>Photoshop</strong>) the results improved dramatically.</p>
<h2><strong>Converting your images.</strong></h2>
<p>If you&#8217;re a designer who happens to be running <strong>Illustrator</strong>, <strong>Live Trace</strong> is worth a shot. If not, <strong><a rel="nofollow" href="http://vectormagic.com/?atk=H7lPXubXou" target="_blank">Vector Magic</a></strong> is certainly worth checking out. They&#8217;ll let you download one or two images for free (that&#8217;s how I managed to work with my toothy image from above), there&#8217;s a subscription model and a downloadable desktop application if you&#8217;re so inclined.
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		<title>Bad designer. No donut.</title>
		<link>http://www.thelogofactory.com/logo_blog/index.php/bad-illustrator-designer-setup/</link>
		<comments>http://www.thelogofactory.com/logo_blog/index.php/bad-illustrator-designer-setup/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 20:29:37 +0000</pubDate>
		<dc:creator>Steve Douglas</dc:creator>
				<category><![CDATA[Opinion & Ramblings]]></category>
		<category><![CDATA[how to]]></category>
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		<guid isPermaLink="false">http://www.thelogofactory.com/logo_blog/?p=830</guid>
		<description><![CDATA[While a majority of our flash logo animation projects involve logos that we&#8217;ve designed at the shop, we also do quite a bit of animation using logos that we didn&#8217;t design. We work with quite a few video production houses, as well as one-one-one with clients who have had their logo created somewhere else. Most [...]


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<li><a href='http://www.thelogofactory.com/logo_blog/index.php/logo-format-conversion-guide/' rel='bookmark' title='Permanent Link: Logo format conversion guide'>Logo format conversion guide</a></li>
<li><a href='http://www.thelogofactory.com/logo_blog/index.php/so-you-wanna-be-a-logo-designer/' rel='bookmark' title='Permanent Link: So you want to be a logo designer?'>So you want to be a logo designer?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>While a majority of our <a href="http://www.thelogofactory.com/logo_design_flash/flash_logos.html">flash logo animation</a> projects involve logos that we&#8217;ve designed at the shop, we also do quite a bit of animation using logos that we didn&#8217;t design. We work with quite a few video production houses, as well as one-one-one with clients who have had their logo created somewhere else. Most of the time there&#8217;s no issue with using outside material, but once in a while &#8211; wow &#8211; I&#8217;m amazed at what passes off for file prep these days. Working on a flash logo movie for a client (no, I won&#8217;t say) who had their logo designed by a <a href="http://www.thelogofactory.com">logo design company</a> they found on the interpipes (won&#8217;t tell you who, but they are in the top 5 <strong>Google</strong> results if you&#8217;re searching for the words logo and design). When we got our mitts on the .EPS files, I was floored at just how badly they were set up.</p>
<p><center><img src="http://www.thelogofactory.com/logo_blog/v5.0_images/bad-illustrator-pic-solid-color.jpg" alt="This is how the image looks to the client" /></center></p>
<p>As the client had only viewed <a href="http://www.thelogofactory.com/library/articles/format2.html">pixel based artwork</a>and didn&#8217;t have their own copy of <a href="http://www.thelogofactory.com/library/articles/format.html">vector based</a> software, to them the logo looks all fine and dandy. Above is what they see when they take delivery of the files from their handy dandly <a href="http://www.thelogofactory.com/library/articles/hackology.html">online logo design</a> firm (I&#8217;ve close-cropped the design to save anyone the embarassment). Ah, but when we&#8217;re importing the artwork into Flash (or anything else for that matter) we&#8217;re going to use the vector version. And here&#8217;s what that looks like when we toggle off preview mode in Illustrator. Yikes. All these intersecting lines, maniacal miter corners and overlaps just to create an outline around a font?</p>
<p><center><img src="http://www.thelogofactory.com/logo_blog/v5.0_images/bad-illustrator-pic-lines.jpg" alt="Overuse of Pathfinder without any editing leads to this mess" /></center></p>
<p>Makes me wonder if these cats even prep files before shipping digital to unsuspecting clients. This artwork will cause nothing but problems when it comes to any type of digital output, and I can only imagine what would happen if this file ever found them itself becoming acquainted with a vinyl plotter knife blade.<br />
<center><img src="http://www.thelogofactory.com/logo_blog/v5.0_images/bad-illustrator-fixed.jpg" alt="Fixed illustrattor files" /><br />
For what it&#8217;s worth, here&#8217;s what the file <strong>should</strong> look like once all the vectors have been cleaned up. This file is smaller in size, easier to edit and an be imported into any digital program without fear. The pathfinder operation in Illustrator is fantastic and all for outlines, but ya gotta clean up the auto-acked vectors once it&#8217;s finished doing its thing.</center></p>
<p><center><img src="http://www.thelogofactory.com/logo_blog/v5.0_images/bad-illustrator-not-closed.jpg" alt="Vector points that aren't closed can lead to unpredictable results" /></center></p>
<p>While we&#8217;re at it &#8211; don&#8217;t designers close vector shapes any more? I know someone who calls themselves a <a href="http://www.thelogofactory.com/logo_design_galleries/gallerynew2.html">design firm</a> that doesn&#8217;t. The artwork we&#8217;re talking about was fairly complicated to begin with (complete with blends and gradient fills) and these incomplete vector objects (circled) serve only to make matters worse. Much worse. Took me a couple of hours to re-do the artwork before I was able to import it into Flash for composition. I pity clients who take delivery of these file formats, without any idea of the headaches &#8211; and expense &#8211; they&#8217;re going to run into down the road when it comes to using their spiffy new logo. Sorry for the Thursday afternoon rant, but butchered art files and <a href="http://www.thelogofactory.com/library/articles/format_flow.html">logo formats</a> are a pet peeve.</p>
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